On the third most-popular post on the Ark subreddit ever, one fan criticized: "We paid for the developers to finish Ark: Survival Evolved, instead they took our money and made another game with it." Studio Wildcard defended its decision saying that implementing an expansion early would make the technical process easier for future expansions. Many fans were unhappy to see a game that was by definition unfinished getting post-release content. At $20, it was two-thirds the cost of the base game. In September, Studio Wildcard dealt a blow to Early Access' reputation when it released Scorched Earth, the first paid expansion for Ark: Survival Evolved. Although Early Access has yielded excellent games like Darkest Dungeon, Don't Starve, Offworld Trading Company, Subnautica, Divinity: Original Sin, Infinifactory, RimWorld, and Kerbal Space Program, some PC gamers remain reluctant to buy into unfinished games and the uncertainty that the Early Access label sometimes carries. The pressure on Steam's Early Access program has only increased since its introduction in March 2013. Scorched Earth added a ton of new stuff: new creatures like the deathworm and the mantis, new features, over 50 new items, and the centerpiece, six desert biomes. From least-most controversial to most-most controversial, these are the stories that drew the greatest negative reaction from the PC gaming community in 2016. Pour a glass of dramamine and revisit the finest flubs that graced PC gaming this year. But with no real regulator at the helm to set and enforce standards, it also means that everyone has shared ownership of the platform, opening the door to abuse, troublemakers, and scandal. The openness of PC gaming allows anyone to contribute, from modders, Twitch streamers, and two-man dev teams to the biggest game studios in the world.
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