When activated, increases all healing done and dramatically improves the Druid's ability to perform roles outside of their normal specialization for 45 sec. Old: Increases Stamina, Agility, and Intellect by 6% at all times. Now improves the Druid's abilities in the three non-specialization roles when activated (healing, tanking, spell damage, and melee damage). Hotfix (): Heart of the Wild's bonuses are now halved when used while in PvP combat. Patch 6.1.0 (): Now increases spell damage by 150% (down from 200%), and Agility in Cat Form by 75% (down from 110%).Old: When activated, dramatically improves the Druid's abilities in the three non-specialization roles (healing, tanking, spell damage, and melee damage). Now empowers your chose Affinity when activated and shifts you into the appropriate form upon cast. Patch 9.0.1 (): Re-added and redesigned as a level 35 talent (was level 90).Guardian Affinity: Bear Form gives an additional 20% Stamina, multiple uses of Ironfur may overlap, and Frenzied Regeneration has 2 charges. Restoration Affinity: Healing of Restoration abilities increased by 30%, and mana costs reduced by 50%.įeral Affinity: Damage of Feral abilities increased by 30%, and combo point-generating critical strikes generate an additional combo point.īalance Affinity: Damage of Balance abilities increased by 30%, and Starsurge is instant. Old: Abilities associated with your chosen Affinity are substantially empowered for 45 sec. Now empowers abilities not associated with your specialization. Patch 10.0.0 (): Redesigned as a row 10 class talent (was a level 35 talent).Heart of the Wild is a druid class talent. Abilities not associated with your specialization are substantially empowered.
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